Bioshock style - Relighting

Relighting of Cyberpunk Interior Environment Kitbash. I took two working days to work on it, lighting from scratch, balancing & reworking materials, creating few ambiant vfx, adding some props I made (long time ago) like the puppet Big daddy. Unreal 4 / Static lighting (lightmass) and dynamic lighting.

Article about this work : https://80.lv/articles/bioshock-style-lighting-exercise-in-ue4/